Martyrs Mark
1st-Level Transmutation
- Casting Time: 1 reaction
- Range: 120 feet
- Components: V, S
- Duration: 1 hour
- Classes: Artificer, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizard
You place a mark on up to eight individual creatures that you yourself see as an ally, the mark can look however you like, and you can end the spell at any point similar to concentration.
Any damage or condition that would be inflicted upon that creature, is instead transferred to you as if you had originally been the target of the attack and or effect; an example being if an ally has been struck by the effects of the Destructive Wave spell. The marked target would instead take 0 damage and you would have to make the saving throw instead.
This spell only works with anything that would actively harm the marked target, if the target were to be healed by a spell or an effect, they would heal as normal.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the caster gains a number of temporary hit points equal 1d10 + the targets level or CR for the duration that the spell lasts, the temporary hit points increase by 1d10 for each slot level above 2nd.