Lunar Soul
Whether through being born during a particular celestial event like a lunar eclipse, or whether your fate has been touched by a celestial or God, the power of the moon's guiding light flows through you, and it is up to you how you choose to wield it.
Lunar Spells
1st-level Lunar Soul feature
You learn additional spells when you reach certain levels in this class, as shown on the Lunar Spells table. Each of these spells counts as a sorcerer spell for you, but it doesn't count against the number of sorcerer spells you know.
Whenever you gain a sorcerer level, you can replace one spell you gained from this feature with another spell of the same level. The new spell must be a divination, enchantment, illusion or a transmutation spell from the cleric, druid, paladin or warlock spell list.
Lunar Spells
| Sorcerer Level | Spells |
|---|---|
| 1st | armor of agathys, detect evil and good, guidance |
| 3rd | zone of truth, moonbeam |
| 5th | magic circle, tiny servant |
| 7th | hallucinatory terrain, gravity sinkhole |
| 9th | summon celestial, telepathic bond |
Additionally, you can cast each of the following spells once per day without expending a spell slot once you reach the subsequent levels:
- Disguise Self at 2nd level
- Alter Self at 5th level
- Polymorph at 8th level
- Seeming at 13th level
Lunar Clarity
1st-level Lunar Soul feature
Your connection to the Moon grants you aid in detecting and combating those who would try to belie their true form. And just as you can harness the Moon's revealing light to discern trickery and deceit, you can avail yourself of its shadow to conceal your true form.
-
Revealing Moonlight - When a creature is using an illusion to alter their appearance (such as the Disguise Self or Seeming spells) you have advantage on any Intelligence (Investigation) checks you make to discern their true form.
-
Concealing Veil - Creatures have disadvantage on any Intelligence (Investigation) checks made to see through your illusion spells.
Guiding Beacon
6th-level Lunar Soul feature
When darkness threatens to swallow you, you can invoke the Moon's guiding light within you to reveal the path ahead.
As a bonus action, you can activate your Guiding Beacon for a duration of up to 10 minutes, you can also dismiss it using a bonus action.
-
You grant yourself darkvision for up to 60 feet, or if you already have darkvision, double its range.
-
For up to 60 feet, the special vision granted by your Guiding Beacon grants you a form of Truesight. Except you cannot see into the ethereal plane, and you cannot see the original form of a shapechanger or a creature who is transformed by magic, but you can see that they are a shapechanger or a creature who is transformed by magic.
-
Additionally you have advantage on attack rolls made against shapechanging creatures and creatures who are transformed by magic and they have disadvantage on saving throws made against your spells.
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Mutable Form
6th-level Lunar Soul feature
Your connection with the Moon's ever changing form deepens, making your own form all the more ephemeral.
You have advantage on Constitution saving throws that you make to maintain your concentration on a spell that alters a creature's form (such as the Polymorph and Alter Self spells), and when you cast one of those spells on a creature they gain a number of temporary hit points equal to your sorcerer level.
Once you reach 10th level you can cast Disguise Self at will without expending a spell slot.
Tides of Change
14th-level Lunar Soul feature
Your power wanes and swells as does the Moon in its many phases, you can harness these ever shifting tides to grant yourself great power. As an action you can roll on the Moon Phase table to receive its blessing for 1 minute.
Once you use this feature, you can't use it again until you finish a long rest. When you reach 20th level you can use this feature once per short or long rest.
Moon Phase
| d4 | Phase |
|---|---|
| 1 | New Moon: A halo of white light surrounds your form darkening everything within it until you disappear completely leaving only shadow behind. You become invisible as per the Greater Invisibility spell. While invisible like this you can use your reaction to halve any damage you take from an attack. |
| 2 | Waxing: Your form swells glowing with moonlight. Your size increases by one size category, you have advantage on all Strength checks and Strength saving throws, your carrying capacity is doubled, any melee attacks you do deal an additional 1d4 damage, and you gain a number of temporary hit points equal to your sorcerer level + your spellcasting ability modifier + your proficiency bonus. |
| 3 | Full Moon: Brilliant moonlight streams from your form, unbound and washing over all those surrounding you. You emit bright light in a 30 foot radius around you, and dim light for an additional 30 feet. When you first activate this ability, you and any friendly creatures standing within the bright light gain temporary hit points equal to half your sorcerer level (rounded up) + your proficiency bonus, and also have advantage on Wisdom Saving Throws for the duration. Additionally, all illusions are dispelled within the 60 foot radius of light, and any hostile shapechanging creatures revert to their natural form until the end of their next turn if they're within the radius of the bright light. |
| 4 | Waning: Your form shrinks down as moonlight and gravity coalesce around you. Your size decreases by one size category, you have advantage on all Dexterity checks and Dexterity saving throws, you gain a +2 bonus to your AC, and you can manipulate the gravitational force surrounding you, as a bonus action you can try to telekinetically shove one creature you can see within 30 feet of you. When you do so, the target must succeed on a Strength saving throw against your Spell Save DC or be moved up to 10 feet toward you or away from you. A creature can willingly fail this save. |
* Creatures whose nature is affected by the presence of a full moon (such as Lycanthropes) are equally affected as if by the real moon if they're within the "Full Moon" light radius.
Formless Eclipse
18th-level Lunar Soul feature
You reach the zenith of your mastery over the living form, as you embody the Moon's beguiling power.
You learn either the True Polymorph or the Shapechange spell and it counts as a Sorcerer spell for you, but it doesn’t count against the number of sorcerer spells you know.
When you cast a spell on one creature you can spend a number of sorcery points equal to half of the spell's level (rounded up) + your proficiency bonus to grant them the following benefits for the duration of the spell:
- You cannot be charmed or frightened.
- You have advantage on all Wisdom and Charisma saving throws.
- You gain a flying speed equal to your walking speed, or if you already have a flying speed that speed is doubled.
- You gain truesight up to a range of 60 feet.
- You can add the spellcaster's Charisma bonus to any damage rolls you make once per turn.
You can't use this feature alongside any Metamagic option on the casting of the spell, unless otherwise noted.