My Documents
Become a Patron!
Mist Raven
\pagebreak ### Mist Raven An unknown magic Flows throughout your body taking the form of a mystical purple mist. You know how to control this kind of magic, but do not recall ever being taught it or learning it. It seems to keep the user from dying, for when the user takes a mist form the body glows a dark purple revealing decomposed flesh in a ghost like form. It is unknown whether this magic originates from the mortal plain or another. It is obscure, undocumented and untested. Many wizards and mages claim it is dangerous. They often question if this rare form of dark magic is a blessing or a curse? ### Mist raven Quirks With mist overflowing your body with magic, quirks begin to show and affect your person. You may roll or choose out of the 4. | d4 | Quirk | |:---:|:-----------:| | 1 | When you become focused, a steady stream of purple mist seeps from your mouth and nose, but quickly dissipates. | | 2 | Whenever you become frustrated your face glows a dark purple, revealing your decomposed face | | 3 | You see feathers of a raven shrouded in a purple mist often around others you know, and only you can perceive them. | | 4 | When you look into the fog that lies behind the mountain of the world, you now see shapes of people shrouded in a blue mist wondering around | ### Curse of the raven queen At 3rd level any form of ranger magic has now been encompassed by the mist and can only be casted through the knowledge of controlling it. Your spell casting ability now becomes intelligence. ### Misty stride At 3rd level you can turn portions of your body into a purple gaseous form. You gain the ability to to walk through walls (that are not sealed), objects and creatures at the cost of half movement. You also have advantage on stealth checks when using misty stride as you glide across the ground. \columnbreak ### Ravens wings & Haze At 7th level you gain a better understanding and control of the mist. You now have haze points equal to your proficiency bonus. You may expend one point to create a haze or use raven wings. Haze: As a bonus action you imbue your arrow with the mist and aim it at an ally or enemy as a bonus action. Should you hit a dense purple fog surrounds the target (radius of 5 feet) Creating the obscure status effect for 6 seconds, creating disadvantage to attacks and opportunity attacks. Raven wings: You can use your movement to grow a pair a large raven wings that are made of a purple mist. This ability allows you to leap double your jump distance as you flap your wings after jumping. Should you be falling while you use the wings, you may release one large flap to break your fall reducing the damage to half. ### Bond of the fog At 10th level you spreed your abilities to one willing tamed beast, creating a magical bond. The beast can now turn into a gaseous form much like you. You can now control the beast in combat. As an action you can posses the animal allowing you to perceive its senses. Should the beast die you may imbue its soul into the mist, forever giving it a gaseous form. or you may release its soul and send it to the afterlife. Furthermore should you go down in battle, the beast can give up its soul to bring you back up to fight. forever locking it away within you. (this can not be done if you die) ### Lost in the Nebula At 15th level your eyes nose and mouth seep out the purple mist, and your decaying face shows itself. You hold a humanoid by the throat and peer into there soul. There life force turns into the mist and is devoured by you. A creature within 5 feet of you must make a intelligence saving throw. Should they pass you you deal 3d6 damage and gain temporary hit points equal to that number. Should they fail you deal 6d6 damage and gain temporary hit points to that number. If this causes them to die, There eyes mouth and nose seep out the mist and the body is now under your control for 1 hour. There soul is now forever trapped within you.