Cabinet of Theatrical Wonders (Items)

by VinBig

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Random Cabinet of Theatrical Wonders Items (d8)

1. Singing Blade

Weapon (sword), uncommon

The Singing Blade is a magical sword that emits enchanting melodies as it is wielded. This weapon grants the following benefits:

  • You gain a +2 bonus to attack rolls and damage rolls with this sword.
  • When you hit a creature with the Singing Blade, you can add your Charisma modifier as additional damage.
  • Additionally, once per day, you can use an action to create a sonic wave that affects all enemies within 15 feet of you. The enemies must make a DC 14 Wisdom saving throw or take 2d6 thunder damage. A creature that succeeds on the saving throw takes half damage.

2. Wand of Laughter

Wand, uncommon

The Wand of Laughter is a magical Wand that allows its wearer to unleash contagious laughter. This item grants the following benefits:

  • When you shake or touch the Wand of Laughter, enemies within 30 feet must make a DC 14 Wisdom saving throw or fall prone for one round, reducing their ability to attack. A creature that succeeds on the saving throw is immune to this effect for 24 hours.
  • Additionally, once per day, you can use an action to unleash an uncontrollable laughter. All enemies within 30 feet must make a DC 14 Wisdom saving throw or be unable to take offensive actions for 1 minute. A creature that succeeds on the saving throw is immune to this effect for 24 hours.

3. Glove of Applause

Wondrous Item (glove), uncommon

The Glove of Applause is a magical Glove that generates applause and ovation when waved. This item grants the following benefits:

  • You can use a bonus action to wave the Glove of Applause and create a sound of applause that can confuse or distract enemies within 30 feet.
  • Enemies within 30 feet must make a DC 14 Wisdom saving throw or have disadvantage on their next action.
  • Additionally, once per day, you can use an action to generate an explosive sound wave. All enemies within 15 feet must make a DC 14 Wisdom saving throw or take 2d6 thunder damage. A creature that succeeds on the saving throw takes half damage.

4. Hypnotic Mask

Wondrous Item (mask), uncommon

The Hypnotic Mask is an enchanted theatrical mask that can be worn to create hypnotic effects during a performance. This item provides the following benefits:

  • While wearing the Hypnotic Mask in combat, you can use a bonus action to unleash a hypnotic illusion that confuses enemies within 30 feet.Enemies within 30 feet must make a DC 13 Wisdom saving throw or be affected by confusion.
  • Additionally, allies within 30 feet regain hit points equal to your Charisma modifier.
  • A creature that succeeds on the saving throw is immune to this effect for 24 hours.

5. Illusionist's Cloak

Wondrous Item (cloak), uncommon

The Illusionist's Cloak is a magical cloak that creates a scenic illusion around its wearer. This item provides the following benefits:

  • While wearing the Illusionist's Cloak, you gain a +1 bonus to AC.
  • You can use an action to activate the cloak's illusionary power, providing you with extra cover (+2 AC) until the start of your next turn. During this time, you are also considered camouflaged with the surroundings, making you harder to hit. Once used, this cloak's power cannot be reused until you have completed a long rest.

6. Trumpet of Distraction

Wondrous Item (musical instrument), uncommon

The Trumpet of Distraction is a musical instrument that emits shrill and cacophonous sounds. This item provides the following benefits:

  • You can use an action to play the Distracting Trumpet, creating a deafening sound that can confuse or distract enemies within 30 feet. Enemies within 30 feet must make a DC 15 Wisdom saving throw or suffer a -2 penalty to their attacks and ability checks until the start of your next turn.
  • Additionally, allies within 30 feet gain a +2 bonus to their attack rolls and ability checks.
  • A creature that succeeds on the saving throw is immune to this effect for 24 hours.

7. Reflecting Mirror

Wondrous Item (mirror), uncommon

The Reflecting Mirror is an enchanted mirror that can reflect spells (of level 2 or lower) or magical abilities cast against it. This item provides the following benefits:

  • You can use a reaction when a spell or magical ability targets you to invoke the Reflecting Mirror.
  • The Reflecting Mirror can reflect the spell or magical ability back toward its original caster or redirect it toward another target of your choice.
  • You can use this ability once, and then the Reflecting Mirror requires a long rest to regain this capability.
  • Additionally, once per day, you can use the Reflective Mirror to cast the "Counterspell" spell without expending a spell slot. If you try to reflect a spell of level 3 or higher, the Reflecting Mirror is destroyed.

8. Stage Umbrella

Wondrous Item (umbrella), uncommon

The Stage Umbrella is a small umbrella adorned with colorful and vibrant patterns that can be quickly opened to create a gust of confusion. This item provides the following benefits:

  • You can use an action to rapidly open the Stage Umbrella, creating a burst of wind that disperses objects or projectiles directed at you.
  • You have resistance to damage from ranged attacks, and ranged attacks have disadvantage against you until the start of your next turn.
  • Once used, the Stage Umbrella requires one hour to fold properly and can only be reused after completing a long rest.
  • Additionally, once per day, you can use the Stage Umbrella to cast the "Fog Cloud" spell without expending a spell slot

9. Bussola del Regista

Wondrous Item (strumento), non comune

La Bussola del Regista è uno strumento magico che guida il suo possessore verso la scena perfetta. Quest'oggetto concede i seguenti benefici:

  • Quando tieni la Bussola del Regista in mano, ottieni un bonus +2 ai tiri di Investigare e Prestidigitazione.
  • Puoi utilizzare un'azione per attivare la bussola e rilevare la direzione verso il luogo più spettacolare o suggestivo entro un raggio di 1 chilometro. La bussola ti fornisce indicazioni precise per raggiungere la destinazione.

10. Cappello del Truccatore

Wondrous Item (copricapo), non comune

Il Cappello del Truccatore è un copricapo magico che conferisce abilità straordinarie nel campo del trucco teatrale. Quest'oggetto concede i seguenti benefici:

  • Ottieni un bonus +2 ai tiri di Prestidigitazione e Furtività quando li utilizzi per scopi di trucco o camuffamento.
  • Una volta al giorno, puoi utilizzare un'azione per applicare un trucco magico sul tuo volto. Questo trucco può cambiare il tuo aspetto fisico, come l'aspetto di un'altra razza, l'aggiunta di baffi o il nascondere una cicatrice. L'effetto dura per un'ora o finché non lo rimuovi con un'azione bonus.

11. Calderone della Voce Potente

Wondrous Item (calderone), non comune

Il Calderone della Voce Potente è un oggetto magico che amplifica il potere della voce del suo utilizzatore. Quest'oggetto concede i seguenti benefici:

  • Ottieni un bonus +2 ai tiri di Carisma (Intimidazione) e Carisma (Intuizione) quando utilizzi la tua voce per intimidire o persuadere gli altri.
  • Puoi utilizzare un'azione per riempire il calderone con la tua voce. Per i successivi 10 minuti, tutte le tue abilità che richiedono un tiro di Carisma hanno +2 ai tiri per colpire e ai danni inflitti.

12. Toga dell'Applauso Finale

Wondrous Item (indumento), non comune

La Toga dell'Applauso Finale è un indumento magico che incanta il suo possessore con l'energia dell'applauso del pubblico. Quest'oggetto concede i seguenti benefici:

  • Ottieni un bonus +2 ai tiri di Carisma (Performance) e Carisma (Persuasione) quando li utilizzi durante una performance o un discorso pubblico.
  • Una volta al giorno, puoi utilizzare un'azione per indossare la toga e attivare il suo potere. Per i successivi 10 minuti, ottieni resistenza ai danni da attacchi fisici e magici. Inoltre, ogni volta che infliggi danni a un nemico, puoi recuperare un numero di punti
 

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