There is no death, there is only the Force.
[Theme Music](https://youtu.be/eb2zuegwcwk)
An ancient religious order of warrior-monks dedicated to the Light Side of the Force, the Jedi Order existed for thousands of years as both a peacekeeping order in the Republic and as its official state religious body.
Jedi philosophy was based on the Jedi Code and its interpretation of the Force—a Jedi must reject their emotions, passions, and attachments, and dedicate oneself wholly to the light side of the Force—generally taken to mean peace and justice.
Jedi were taken from their parents to be trained when they were still only toddlers or young children, as they believed any older children would develop an emotional attachment to their parents and therefore be vulnerable to dark side corruption. Jedi training is extensive and lasts many decades.
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When the Republic became the Empire, the government of Chancellor Sheev Palpatine—later revealed to be the Sith Lord Darth Sidious—ordered the genocide of all Jedi on charges of treason against the Republic, claiming they had launched an uprising against the Republic’s government. The overwhelming majority of the Jedi were killed in what became known as the Great Purge, or by its official designation, Order 66.
During the time of the New Republic, genuine Jedi were few and far between, with most of them being affiliated with Grand Master Luke Skywalker’s New Jedi Order. Skywalker rejects the emotional detachment of the old Jedi Order, allowing Jedi to form attachments and freely express their emotions, something the old Jedi considered a path to the dark side. In fact, Luke Skywalker even had a wife—Mara Jade—in flagrant violation of the old Jedi’s rules against romantic involvement.
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## Guardians
Jedi Guardians focus on combat training and lightsaber mastery
Mainly concentrating on martial training and combat, Guardians engaged in combat more than either of the other two classes of Jedi; the Consulars or the Sentinels. Descended from the Order's founders on Tython whose role in the galaxy was to defend the weak and uphold the laws of the Galactic Republic, the Guardians were often seen as representatives of the Order and the classic Jedi weapon: the lightsaber.
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*"Guardian the title is, not warrior. Remember this, all Jedi should."*
* ***Jedi Master Yoda***
Focusing all their time and effort on honing their martial skills, Jedi Knights who chose to pursue the role of Guardian often built their lightsabers using a blue crystal; symbolizing solidarity and uniformity among this class, though it is not a requirement. Master Sunburris recommended spending three hours a day on running, unarmed combat, and lightsaber practice. Highly necessary during the Republic's early years of instability and strife, following the Ruusan Reformation the Guardians took on an even larger role; the Republic Army was disbanded and the Jedi were thrust into the role as defenders of the Republic. Policing the galaxy and working closely with sector and system law agencies, the Guardians worked tirelessly along the Outer Rim Territories and along the borders of Wild Space to maintain law where slavery and illegalities ran rampant. While carrying the basics of Jedi equipment, Guardians were often known to carry wrist binders for when they made an arrest.
While there were many sub-branches to the Guardian class, the most skilled and learned Jedi Masters were granted the honorific title of "Warrior Master". It was two Warrior Masters that were said to have joined two Sage Masters in the founding of the Jedi Temple on Coruscant circa 4000 BBY. These Four Masters were honored with bronzium depictions on the main entrance stairs at the terminus of the Processional Way.
## Class Features
As a Jedi Guardian, you gain the following class features:
### Hit Points
* **HP at 1st Level:** 10 + CON
* **HP per Level:** 10 + CON
### Proficiencies
* **Armour:** none
* **Weapons:** pistols, lightsabers, melee weapons
* **Saves:** Fortitude, Reflex
### Skills
* **Skills:** Demolitions, Awareness, Persuade, Treat Injury
* **Skill Points at 1st Level:** ( 1 + INT ) * 4
* **Skill Points per Level:** 1 + INT
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| Level | PB | Base HP | Class Features | Feats | Powers | Base Force |
|:---:|:---:|:---:|:---|:---:|:---:|:---:|
| 1st | +2 | 10 | Jedi Sense, Force Jump, Jedi Defence | 1 | 2 | 4 |
| 2nd | +2 | 20 | Fighting Style | 2 | 3 | 8 |
| 3rd | +2 | 30 | Lightsaber Form feat | 3 | 4 | 12 |
| 4th | +2 | 40 | Advanced Jedi Defence | 3 | 5 | 16 |
| 5th | +3 | 50 | Extra Attack (x1) | 4 | 6 | 20 |
| 6th | +3 | 60 | Improved Force Jump, Lightsaber Form feat | 4 | 7 | 24 |
| 7th | +3 | 70 | ─ | 5 | 8 | 28 |
| 8th | +3 | 80 | Master Jedi Defence, Fighting Style feature | 5 | 9 | 32 |
| 9th | +4 | 90 | Lightsaber Form feat | 6 | 10 | 36 |
| 10th | +4 | 100 | ─ | 6 | 11 | 40 |
| 11th | +4 | 110 | Extra Attack (x2) | 7 | 12 | 44 |
| 12th | +4 | 120 | Master Force Jump, Lightsaber Form feat | 7 | 13 | 48 |
| 13th | +5 | 130 | ─ | 8 | 14 | 52 |
| 14th | +5 | 140 | Fighting Style feature | 8 | 15 | 56 |
| 15th | +5 | 150 | Lightsaber Form feat | 9 | 16 | 60 |
| 16th | +5 | 160 | ─ | 9 | 17 | 64 |
| 17th | +6 | 170 | ─ | 10 | 18 | 68 |
| 18th | +6 | 180 | Lightsaber Form feat | 10 | 19 | 72 |
| 19th | +6 | 190 | ─ | 11 | 20 | 76 |
| 20th | +6 | 200 | Extra Attack (x3), Fighting Style feature | 11 | 21 | 80 |
### Jedi Sense
You have developed a connection to the Force that allows you to better sense incoming attacks. You gain a bonus to your Armour Class equal to your Proficiency Bonus. This bonus is only active when not wearing armour.
### Force Jump
Your abilities in the Force and physical strength have enabled you to increase the distance you can jump exponentially. Once per turn, as a bonus action, you can choose to jump to a target that you can see at least 10 metres away.
If you do so, you must make at least one melee attack against the target. This bonus action counts as a Sneak Attack only when attacking opponents not currently engaged in combat from beyond their combat range.
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### Jedi Defence
Your abilities in the Force have enabled you to use your lightsaber to deflect blaster bolts. Whenever a ranged attack with the Energy damage type is made against you while you are holding a lightsaber, as a reaction, after the attack roll is made but before damage is determined, you can choose to deflect that attack.
If you do so,
### Fighting Style
### Lightsaber Forms
### Advanced Jedi Defence
### Extra Attack
### Improved Force Jump
### Master Jedi Defence
### Master Force Jump
## Fighting Styles
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## Sentinels
Jedi Sentinels are well-balanced and possess many skills
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## Consulars
Jedi Consulars are masters of the Force and spend less time on combat training
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# Chapter IV: The Sith Order
Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.
[Theme Music](https://youtu.be/oi9kKyPJ_00)
An ancient religious order of warrior-monks, the Sith are considered the ancient enemy of the Jedi. In contrast to the Jedi, who are dedicated to serving the Light Side, the Sith Order revolves around the Dark Side of the Force. The Sith teach that by harnessing one’s passion, hatred, fear, and other (especially negative) emotions, you can achieve power and in so doing freedom.
The Sith include many disparate groups and have never been a single unified order, unlike the Jedi. Some Sith—such as the Order of Revan—advocate for a synthesis of the Light Side and the Dark Side while still placing much emphasis on freedom and embracing and harnessing one’s emotions. Others—such as the Sith Lords Lana Beniko and Darth Marr—adopt a pragmatic approach based upon patriotic sentiment and applied ethics.
However, these do not represent the majority of the Sith Order. Throughout its history, the mainstream Sith philosophy has been one of might makes right. Sith constantly competed with one another for power, often leading to more fighting between Sith than against their enemies.
Various Sith Orders have arisen throughout the years, but by far the most well-known as well as one of the most recent is the Rule of Two, instituted by Darth Bane. Under this rule, there are only supposed to be two Sith at any time—a master and an apprentice. Under this system, the apprentice is to kill the master and take their place, as it has almost always been in the mainstream Sith Order.
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## Marauders
## Assassins
## Sorcerers
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## The Voss Mystics
## The Witches of Dathomir
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# Chapter IV: Droids
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# Chapter V: Outlaws
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# Chapter VI: Militants
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# Chapter VII: Character Details
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# Chapter VIII: Customisation Options
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# Part II
##### Game Rules
\pagebreak
# Game Rules
### Basic Rules
## Ability Scores
### Strength
### Dexterity
### Constitution
### Intelligence
### Wisdom
### Charisma
## Skills
### Computer Use
### Demolitions
### Stealth
### Awareness
### Persuade
### Repair
### Security
### Treat Injury
## Ability Checks
### Passive Checks
### Group Checks
## Saving Throws
### Fortitude
### Reflex
### Will
## The Environment
### Time
### Movement and Speed
### Special Types of Movement
### Environmental Damage
### Vision and Light
### Interacting with Objects
## Mines
### Using Mines
### Mine Ranks
### Flash Mines
### Frag Mines
### Sonic Mines
### Plasma Mines
### Gas Mines
## Social Interaction
## Resting
### Long Rests
### Short Rests
### Regenerating Health
## Combat
### The Order of Combat
### On Your Turn
### Movement and Space
### Actions in Combat
### Making Attacks
### Melee vs Ranged Attacks
### Cover
### Damage Types
### Resistance, Vulnerability, and Immunity
### Dropping to 0 HP
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# Part III
##### The Force
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# The Force
## Using the Force
### Force Power Level
### Force Points
### Cantrips
### Time and Duration
### Range
### Targets and Area of Effect Powers
### Saving Throws and Attack Rolls
### Light, Dark, and Universal Powers
## Power Lists
### Jedi Guardian
### Jedi Sentinel
### Jedi Consular
### Sith Marauder
### Sith Assassin
### Sith Sorcerer
### Voss Mystic
### Nightsister / Nightbrother
## Light Side Powers
## Dark Side Powers
## Universal Powers
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# Part IV
##### Equipment
\pagebreak
# Part V
##### Appendices