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## Warrior Archetype At 3rd level, an [Alternate Fighter](https://www.gmbinder.com/share/-MSfA82gv8V69JAoqFVq) adopts a Warrior Archetype that best represents their skills and training. The Myrmidon is available to the fighter along with those in the base class. ### Myrmidon ***Glory, revenge, a means to an end; there are many reasons why one might seek prowess in battle. To a Myrmidon, however, prowess is not enough. These fierce warriors are known to be ruthless in their pursuit of perfection, always looking for any excuse to prove themselves and hone their skills.*** #### Myrmidon Exploits *3rd level Myrmidon Archetype feature*
___ You learn certain Exploits at the Fighter levels noted in the table below. They don't count against your total number of Exploits Known and can't be switched upon gaining a level. | Fighter Level | Exploit | |:----:|:-------------| | 3rd | *mighty leap, precision strike* | | 5th | *defensive stance, whirlwind strike* | | 9th | *heroic focus* | #### Finesse Fighter *3rd level Myrmidon Archetype feature*
___ Your swordplay is unmatched. While you are wielding a longsword, it gains the finesse property. Additionally, whenever you make an attack with a finesse weapon, you can treat a roll of 2 or lower on the weapon's damage dice as a 3. #### Unburdened *3rd level Myrmidon Archetype feature*
___ You've trained to fight without armor weighing you down. While you aren't wearing armor or wielding a shield, you gain the benefits below: * Your Armor Class equals 10 + your Dexterity modifier + your Wisdom modifier. * You can use the *parry & riposte* Exploit at will, using your Wisdom modifier instead of expending an Exploit Die. * When you make a Strength (Athletics) or Dexterity (Acrobatics) check, you gain a bonus equal to your Wisdom modifier. #### Steel Spirit *7th level Myrmidon Archetype feature*
___ Where lesser warriors would fall, you stand tall. When you use Second Wind, you gain the benefits of the Dodge action. #### Perfect Parry *10th level Myrmidon Archetype feature*
___ Only the foolish dare to attack you. When you use *parry & riposte*, you can make two attacks instead of one. At 18th level, you can forgo these two attacks to use the *whirlwind strike* Exploit without expending an Exploit Die instead. \columnbreak
> ##### Laserllama's Alternate Fighter >This Archetype was designed for Laserllama's [Alternate Fighter](https://www.gmbinder.com/share/-MSfA82gv8V69JAoqFVq), as a martial equivalent to the Kensei/Wuxia Monk. > >___ > ##### What is a Myrmidon? > In Greek mythology, the Myrmidons were fierce warriors led by Achilles during the Trojan War. > The word has since evolved to mean someone with unscrupulous devotion to a person or cause. > > When making a Myrmidon, consider your motivation for martial perfection. However, remember that your devotion is not bound by tenets or oaths; victory always comes first.
##### Credits * Version 1.2 created by u/ElidiMoon * Art: [Akane Sgail 2 by Sean Tay](https://www.artstation.com/artwork/w6Gbgg)
___ #### Killing Edge *15th level Myrmidon Archetype feature*
___ You are one with your blade. Your finesse weapon attacks score a critical hit on a roll of 19 or 20 on the d20. Additionally, while you are wielding a finesse weapon, it gains the light property.