Sovereign Soul
The blood of old royal blood lines course through your veins, its righteous rule makes you an exemplar of your lineage. Bound for greatness and leadership beyond any doubt. Your virtuous birthright has gifted you with the power of kings and queens, emperors and empresses of old who themselves received heavenly blessings to rule their dominions.
Sovereign Magic
1st-level Sovereign Soul feature
You learn additional spells when you reach certain levels in this class, as shown on the Sovereign Spells table. Each of these spells counts as a sorcerer spell for you, but it doesn't count against the number of sorcerer spells you know.
Whenever you gain a sorcerer level, you can replace one spell you gained from this feature with another spell of the same level. The new spell must be an Enchantment or an Evocation spell from the sorcerer, warlock, or cleric spell list.
| Sorcerer Level | Spells |
|---|---|
| 1st | Bless, Command |
| 3rd | Fortune's Favor, Suggestion |
| 5th | Beacon of Hope, Mass Healing Word |
| 7th | Death Ward, Sickening Radiance |
| 9th | Skill Empowerment, Summon Celestial |
Additionally your royal bloodline manifests itself in some way when you are casting any of your sorcerer spells as shown in the Manifestations of Rule table. You can roll for your manifestation or choose one.
| D6 | Manifestation |
|---|---|
| 1 | A golden crown forms around your head |
| 2 | Your eyes emanate a golden light |
| 3 | A golden scepter or rod hovers near your dominant hand. |
| 4 | Your voice becomes booming and echoes. |
| 5 | A golden spectral shield with a symbol or crest forms in front of you. |
| 6 | Bells ring around you, and golden petals fall in your vicinity. |
Royal Aegis
1st-level Sovereign Soul feature
As the blood of sovereign courses through you it manifests itself when you are in danger, protecting you. A mantle, armor, or other royal regalia defends you. While you aren't wearing armor, Your AC equals 13 + your charisma modifier.
Commanding Eminence
1st-level Sovereign Soul feature
The weight of your words carry your noble birthright with them. When you interact with a creature you may exert the power of your bloodline. You gain proficiency in persuasion and intimidation skills. Your proficiency bonus is doubled for any ability checks you make that uses either of those skills.
Will of Monarchs
6th-level Sovereign Soul feature
Since the anointment of the first sovereigns in the realm, they have served their dominions, shaping them, ruling them, and cultivating their kingdoms with their will, inspiring their subjects to rise and fall as they follow their path.
Using the Will: You may select a number of creatures that you can see over a long rest to be affected by your will equal to your Charisma modifier. As long as they remain part of your will they are enhanced by it. (you are included as one of these creatures) While they are under your will of Monarchs feature, creatures have advantage against being frightened or charmed.
As an action you can heal those under the effect of your will an amount of hit points equal to twice your charisma modifier. Additionally, They gain the following benefit for 10 minutes:
- the will encourages them to do continuous deeds of bravery and courage. They may add half your charisma modifier to saving throws and ability skill checks they make during the duration.
Once you use this feature you can't do so again until you take a long rest or expend 5 sorcery points to do so again.
Sovereign's Presence
14th-level Sovereign Soul feature
As a bonus action you may rally your allies with your words, creatures equal to your charisma modifier that can hear you within 30 feet gain advantage on their Intelligence, Wisdom, or Charisma saving throws for 1 minute.
Once you use this bonus action, you can't do so again until you finish a long rest, unless you spend 5 sorcery points to use it again.