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# Anthro Eevee **Ability Score Increase:** Your Charisma score increases by 2, reflecting your charming and adaptable nature. **Size:** Anthro Eevees are Small creatures. **Speed:** Your base walking speed is 30 feet. **Darkvision:** Your keen senses grant you superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray. **Eeveelution:** At 1st level, choose one of the following Eeveelutions: Vaporeon, Jolteon, Flareon, Espeon, Umbreon, Leafeon, Glaceon, or Sylveon. Your choice grants you additional abilities based on the chosen Eeveelution: - **Vaporeon:** You gain a swimming speed of 30 feet, and you can breathe underwater. - **Jolteon:** You gain resistance to lightning damage, and you have advantage on Dexterity saving throws against effects you can see. - **Flareon:** You gain resistance to fire damage, and you can cast the produce flame cantrip. - **Espeon:** You gain proficiency in the Insight skill, and you have advantage on saving throws against being charmed. - **Umbreon:** You gain proficiency in the Stealth skill, and you can cast the darkness spell once per day without expending a spell slot. - **Leafeon:** You gain proficiency in the Survival skill, and you have advantage on saving throws against being poisoned. - **Glaceon:** You gain resistance to cold damage, and you can cast the ray of frost cantrip. - **Sylveon:** You gain proficiency in the Persuasion skill, and you can cast the charm person spell once per day without expending a spell slot. **Keen Senses:** You have proficiency in the Perception skill, reflecting your acute senses and awareness of your surroundings. **Eevee Heritage:** You have advantage on saving throws against being frightened, reflecting your resilient nature. **Languages:** You can speak, read, and write Common and one other language of your choice.