Ice Paraelemental cr 5

by LegendarySenna

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Ice Paraelemental

Medium elemental, neutral


  • Armor Class 14 (natural armor)
  • Hit Points 68 (8d8 + 32)
  • Speed 30 ft.

STR 18 (+4) | DEX 10 (+0) | CON 18 (+4) | INT 6 (-2) | WIS 10 (+0) | CHA 8 (-1)

Damage Resistances: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities: Cold, Poison
Condition Immunities: Poisoned
Senses: Darkvision 60 ft., passive Perception 10
Languages: Aquan but can't speak

Freezing Aura. Creatures within 10 feet of the ice paraelemental take 7 (3d4) cold damage at the start of their turn.

Healing Frost. While in contact with natural ice, snow, or sleet, the ice paraelemental regains 10 hit points at the start of its turn, up to its normal maximum.

Vulnerability to Fire. The ice paraelemental takes double damage from fire-based attacks.

Actions

  • Freezing Touch. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 16 (3d8 + 4) cold damage.
 

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