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Become a Patron!
## Warlock: The Raven Queen (Revised) Your patron is the Raven Queen, a mysterious being who rules the Shadowfell from a palace of ice deep within that dread realm. The Raven Queen watches over the world, anticipating each creature’s death and ensuring that it meets its end at the proscribed time and place. As the ruler of the Shadowfell, she dwells in a decayed, dark reflection of the world. Her ability to reach into the world is limited. Thus, she turns to mortal warlocks to serve her will. Warlocks sworn to the Raven Queen receive visions and whispers from her in their dreams, sending them on quests and warning them of impending dangers. The Raven Queen’s followers are expected to serve her will in the world. She concerns herself with ensuring that those fated to die pass from the world as expected, and bids her agents to defeat those who seek to cheat death through undeath or other imitations of immortality. She hates intelligent undead and expects her followers to strike them down, whereas mindless undead such as skeletons and zombies are little more than stumbling automatons in her eyes. ### Expanded Spell List The Raven Queen lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you. ##### Raven Queen Expanded Spells | Spell Level | Spells | |:---:|:---:| | 1st | False Life, Sanctuary | | 2nd | Silence, Spiritual Weapon | | 3rd | Feign Death, Speak with Dead | | 4th | Ice Storm, Locate Creature | | 5th | Commune, Cone of Cold | ### Sentinel Raven Starting at first level you gain darkvision out to a range of 60 feet. If you already have darkvision from another source, its range increases by 30 feet. You may add your Charisma Modifier to your passive Wisdom (Perception) score and to Wisdom (Perception) checks. ### Raven's Shield At 6th level, the Raven Queen grants you a protective blessing. You gain advantage on death saving throws, immunity to the frightened condition, and resistance to necrotic damage. ### Soul of the Raven At 10th level, you gain the ability to manifest a pair of Raven or Skeletal wings from your back, gaining a flying speed equal to your current speed. You can create these wings as a bonus action on your turn. They last until you dismiss them as a bonus action on your turn. ### Queen's Right Hand Starting at 14th level, you learn the spell Finger of Death as an additional Mystic Arcanum. You can cast it once without using a Mystic Arcanum, and you regain the ability to do so when you finish a long rest. ## Eldritch Invocations At 2nd level, a warlock gains the Eldritch Invocations feature. #### Chronicle of the Raven Queen
Prerequisite:
Raven Queen patron, Pact of the Tome feature You can place a corpse’s hand or similar appendage on your Book of Shadows and ask one question aloud. After 1 minute, the answer appears written in blood in your book. The answer is provided by the dead creature’s spirit to the best of its knowledge and is translated into a language of your choice. You must use this ability within 1 minute of a creature’s death, and a given creature can only be asked one question in this manner. #### Raven Queen’s Blessing
Prerequisite:
Raven Queen patron, eldritch blast cantrip When you score a critical hit with your eldritch blast cantrip, pick yourself or an ally you can see within 30 feet of you. The chosen creature can immediately gain 1d8 + your Charisma Modifier in hit points. #### Raven Queen's Sentinel
Prerequisite:
Raven Queen patron, Pact of the Chain feature Any allies within 15 feet of your Familiar have advantage on saving throws against becoming frightened. This applies even when you are merged with your familiar. You may replace the Raven's statistics (but not size or appearance) with any of the pact of chain familiar choices. Additionally you learn the Spare the Dying Cantrip.