Path of the Starscourge

by ArgenisDBarrios

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Path of the Starscourge

Path of the Starscourge

The weight of the stars falls upon the shoulders of those who wish to trek them and find power upon the dust left behind in all their collapse.

Gravitational Empowerement

3rd level Path of the Starscourge Feature
You have advantage on strength ability checks, and you can't be knocked prone.

Starcaller's Cry

3rd level Path of the Starscourge Feature
Your rage is fueled by the gravitational magic of the stars. While raging, you gain the following benefits:
Minute Meteors. You manipulate gravity around you and create a number of small meteors that hover around your shoulders. You create a number of these equal to your proficiency bonus. As a bonus action you can make a ranged attack using your Constitution modifier for the attack and damage rolls when you attack with these meteors. They have a range of 60 feet, and deal 1d6 force damage. You create any expended meteors at the start of your next turn.
Gravitational Pull. As an action, you can use your gravitational magic to manipulate space. You can target a large or smaller creature you can see within 30 feet of you. It must make a Constitution saving throw (DC equal to 8 + your proficiency bonus + your Constitution modifier). On a failure, the target is pulled to an unoccupied space within 5 feet of you and you may make a weapon attack against them. If this attack hits, it deals an extra 1d6 force damage.

Gravitational Strikes

6th level Path of the Starscourge Feature
When you use your Gravitational Pull ability to pull a creature towards you, you may make a second attack as part of the action. Additionally, if the target failed their saving throw by 5 or more they fall prone and are pulled to an unoccupied space within 5 feet of you.

Collapsing Stars

10th level Path of the Starscourge Feature
Your Starcaller's cry is improved. The damage of your minute meteors and the extra damage of your gravitational pull both increase to 1d8. Additionally, as an action you can send all your available meteors towards creatures you can see within 60 feet of you. You make an attack roll for each meteor you use. On a hit, the meteors deal 2d8 force damage instead of their normal damage, and the target must make a Constitution saving throw or have their movement speed halved until the end of their next turn. Once you do this, you can't do so again until you rage again.

Conqueror of the Stars

14th level Path of the Starscourge Feature
You can now target huge or smaller creatures with your gravitational pull ability. Additionally, you can use your action to force all creatures within 30 feet of you to make a Constitution saving throw (DC equal to 8 + your proficiency bonus + your Constitution modifier). On a failure, the targets are pulled to an unoccupied space within 5 feet of you and you may make one weapon attack against each of them. Once you do this, you can't do so again until you rage again.

Artist Credit
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