The trusty mount of any Kamen Rider, this vehicle changes in tandem with the Rider. This vehicle is as customizable as its Rider, reflecting the Rider's current state in its form and powers.
SKILLS:
Acrobatics +d2
Brawn +d4
Conditioning +3
Might +d4
Intitiative +d2
TRAITS:
Rider Symmetry: Whenever a riders form or powers affect the rider, the same effects apply to the Rider Cycle if applicable.
Land: The Rider Cycle is a land vehicle.
Vehicle: As a vehicle, the vehicle_name requires a driver to operate. Without a driver, it is considered a threat level 0 object, and all attack target its Toughness. Effects that affect a target's Willpower or Cleverness only affect this vehicle if it has a driver, in which case they target the driver's Willpower or Cleverness. It is immune to mind affecting Conditions and effects that exclusively affect the living, like poison, but is susceptible to effects that affect machines, such as Anti-Tank weapons. Vehicle damage can be fixed with a Standard engineering kit and a Technology skill test.
ATTACKS:
Rider Charge (Might): +d4, Reach
You can channel your Rider Kick through the cycle by moving up to 30 ft toward the target. The DIF increases by +2 and the target gains Snag on the skill test.