College of Cantors for Bard v. 2.0

by SemanticAvenger

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College of Cantors

Enchanting Hymns

Those who come to the life of a Bard do so for many reasons, the most common being adventure, knowledge and coin. But there are those who, if not for their creative talents, may have been clerics. The College of Cantors are bards with a fierce faith in a deity or philosophy, who use their belief as the focus of and fuel for their arts. Their god is their muse, and their faith is their song.

Subclass Features

Blessed Knowledge

3rd-level College of Cantors feature

Your connection with your god grants you insights into the divine. When you make an Intelligence (Arcana) or Intelligence (Religion) check, you can treat a d20 roll of 9 or lower as a 10.

In addition, you learn to read, write, and speak one language of your choice from the following list: Abyssal, Celestial, Draconic, Infernal, or Primordial.

Celestial Secrets

3rd-level College of Cantors feature

You gain one cantrip and one 1st-level spell of your choice from the cleric spell list. The chosen spells count as bard spells for you but don’t count against the number of bard spells you know.

Channel Divinity

3rd-level College of Cantors feature

You gain the ability to channel divine energy directly from your deity, using that energy to fuel magical effects. You have three such effects: Bardic Smite, Dazzle Undead, and Guardian Chorus.

When you use your Channel Divinity, you choose which effect to create. You can use your Channel Divinity once, and regain all uses when you finish a short or a long rest.

Some Channel Divinity effects require saving throws. When you use such an effect from this class, the DC equals your bard spell save DC.

Bardic Smite

When a creature which you can see hits another creature with a melee weapon attack, you can use your reaction to deal additional radiant damage equal to two rolls of your Bardic Inspiration die, which are not expended. The damage is doubled if the target is an undead or a fiend.

Art Credit

The Vampire Slayer #14 cover by Yoshi Yoshitani

Dazzle Undead

As an action, you present your holy symbol and speak a prayer censuring the undead. Each undead that can see or hear you within 30 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it takes radiant damage equal to one roll of your Bardic Inspiration die, which is not expended, and is blinded until the end of your next turn.

Guardian Chorus

As a bonus action, you ward a creature which you can see within 30 feet against attack. For 1 minute, any creature who targets the warded creature with an attack or a harmful spell must first make a Wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell. This spell doesn't protect the warded creature from area effects, such as the explosion of a fireball.

Inspiration From Above

6th-level College of Cantors feature

The inspiration you grant others comes not from your own art, but from your deity and your faith in them. When a creature uses a Bardic Inspiration die you have provided them, they regain hit points equal to the number rolled + your bard level.

Apotheosis

14th-level College of Cantors feature

Your connection with your deity has reached its absolute apex, and you gain the following benefits:

  • You can use your Channel Divinity twice, and regain all uses when you finish a short or a long rest.
  • When a creature uses your Inspiration From Above feature, it gains resistance to bludgeoning, piercing, and slashing damage until the start of its next turn.
  • When your Spellcasting feature lets you learn or replace a bard cantrip or a bard spell of 1st level or higher, you can choose the new spell from the cleric spell list or the bard spell list. You must otherwise obey all the restrictions for selecting the spell, and it becomes a bard spell for you.
 

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