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### Scarlet Upgrade: Blood Armor Prerequisite(s): 4th level [sanguine sorcerer](https://www.gmbinder.com/share/-LWMZYORqW01dZkNhvm7), able to cast [Blood Armor](https://www.d20pfsrd.com/magic/all-spells/b/blood-armor/)
Benefit(s): Apply the following modification(s) to your [Blood Armor](https://www.d20pfsrd.com/magic/all-spells/b/blood-armor/) spell:
1) [Blood Armor](https://www.d20pfsrd.com/magic/all-spells/b/blood-armor/) is renamed to "Blood Buffer".
2) [Blood Buffer](https://www.d20pfsrd.com/magic/all-spells/b/blood-armor/) is treated as a [Scarlet Spell](https://www.gmbinder.com/share/-LWMZYORqW01dZkNhvm7).
3) "School: [transmutation](https://www.d20pfsrd.com/magic#TOC-Transmutation)" becomes "School: [transmutation](https://www.d20pfsrd.com/magic#TOC-Transmutation) [[blood](https://www.d20pfsrd.com/Magic/#TOC-Descriptor-)]".
4) "Casting Time: 1 [standard](https://www.d20pfsrd.com/gamemastering/combat/#TOC-Standard-Actions) action" becomes "Casting Time: 1 [swift](https://www.d20pfsrd.com/gamemastering/combat/#TOC-Swift-Actions) action".
5) "Duration: 1 minute/level" becomes "Duration: 1 round/level".
6) The effect of [Blood Buffer](https://www.d20pfsrd.com/magic/all-spells/b/blood-armor/) becomes: "Choose one of the following damage types: [bludgeoning](https://www.d20pfsrd.com/equipment/weapons/#TOC-Weapon-Qualities), [piercing](https://www.d20pfsrd.com/equipment/weapons/#TOC-Weapon-Qualities), [slashing](https://www.d20pfsrd.com/equipment/weapons/#TOC-Weapon-Qualities). Upon being struck by an attack/spell/etc. that deals damage of that type, you can spend a [free](https://www.d20pfsrd.com/gamemastering/combat/#TOC-Free-Actions) action (even if it is not your turn) in order to trigger the effect of Blood Buffer, in which case you gain [x] [temporary hitpoints](https://www.d20pfsrd.com/gamemastering/combat/#TOC-Temporary-Hit-Points) and the duration of Blood Buffer ends prematurely."
7) "[x] is equal to the amount of damage that was dealt to you times two" is added to [Blood Buffer](https://www.d20pfsrd.com/magic/all-spells/b/blood-armor/).
##### FAQ
Q: Can I use the effect of Blood Buffer while I am affected by an effect (such as the [Dazed](https://www.d20pfsrd.com/gamemastering/conditions/#TOC-Dazed) condition) that prevents me from taking actions? A: Yes.
Q: How long do the [temporary hitpoints](https://www.d20pfsrd.com/gamemastering/combat/#TOC-Temporary-Hit-Points) granted by the effect of Blood Buffer last? A: The [temporary hitpoints](https://www.d20pfsrd.com/gamemastering/combat/#TOC-Temporary-Hit-Points) granted by the effect of Blood Buffer expire after 1 minute.