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### Class Block Narrow
##### Class Name | Level | Proficiency Bonus | Features | Some Modifier | |:---:|:---:|:---|:---:| | 1st | +2 | Something | — | | 2nd | ─ | ─ | — | | ... | ─ | ─ | ─ | | 20th | ─ | ─ | ─ |
## Class Features As a class_name, you gain the following class features #### Hit Points ___ - **Hit Dice:** 1d10 per class_name level - **Hit Points at 1st Level:** something - **Hit Points at Higher Levels:** something_higher #### Proficiencies ___ - **Armor:** armor - **Weapons:** weapons - **Tools:** tools ___ - **Saving Throws:** saving_throws - **Skills:** Choose two from skills #### Equipment You start with the following equipment, in addition to the equipment granted by your background: - *(a)* a item1 or *(b)* item2 ### Descriptive Block
##### Catchy Title Useful information
### Note Block > ##### Catchy Title > Useful Information ### Table | d8 | Loot | |:---:|:-----------:| | 1 | 100gp | | 2 | 200gp | | 3 | 300gp | | 4 | 400gp | | 5 | 500gp | | 6 | 600gp | | 7 | 700gp | | 8 | 1000gp | \columnbreak ### Spell #### Spell Name *Spell Type* ___ - **Casting Time:** Casting Time - **Range:** Range - **Components:** V, S - **Duration:** Duration ___ A description bursts from the caster's fingers and spreads at the speed of the reader's comprehension. ### Monster Block ___ > ## Monster Name >*Size, Alignment* > ___ > - **Armor Class** AC > - **Hit Points** Hitpoints > - **Speed** Speed >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|Str (Mod)|Dex (Mod)|Con (Mod)|Int (Mod)|Wis (Mod)|Cha (Mod)| >___ > - **Saving Throws** saving_throws > - **Skills** skills > - **Damage Vulnerabilities** damage_vulnerabilities > - **Damage Resistances** Resistances > - **Damage Immunities** Damage_Immunities > - **Condition Immunities** condition_Immunities > - **Senses** Senses > - **Languages** Languages > - **Challenge** Challenge and Xp > ___ > > ### Actions > ***Multiattack.*** The Creature Name makes Number and type of attacks > > ***Ability Description.*** *Attack Style:* Attack Bonus to hit, Reach/Range, one target. *Hit:* Damage Damage Type damage > > ***General Ability Description.*** General Attack Description ### Spell DC
**Spell Save DC** =
8 + your proficiency bonus +
your _AbilityScoreModifier_ modifier
**Spell attack modifier** =
your proficiency bonus +
your _AbilityScoreModifier_ modifier