Cleric: Cabbage Domain
A homebrew cleric subclass by DragonZaid.
The Cabbage Domain focuses on harnessing the power of deliciousness and highly concentrated nutrients present within cabbages and, in fact, all things. It follows the wisdom of Brassica Prime, the cabbage god, who proclaims that deliciousness grants the power to create and destroy. Clerics of the Cabbage Domain have a strong connection with his cabbage subjects, and can use the deliciousness within themselves and all around to bolster their allies and bring ruin and mayhem to their foes.
Cabbage Spells
| Cleric Level | Spells |
|---|---|
| 1st | entangle, goodberry |
| 3rd | spike growth, wither and bloom |
| 5th | create food and water, plant growth |
| 7th | confusion, grasping vine |
| 9th | commune with nature, tree stride |
Cabbagespeak
Also at 1st level, your leafy magic has given you the ability to speak with cabbages. You can comprehend and verbally communicate with cabbages. You can question cabbages about events within the past day, gaining information about creatures that have passed, weather, and other circumstances.
When you reach 8th level, you can use this feature to communicate with all plants, instead of just cabbages.
Transmute Cabbage
At 1st level, you can amplify the deliciousness deep within ordinary objects to change their form into an even more delicious one. As an action, you can choose an object you can
see within 30 feet that weighs no more than 10 pounds. The object is transformed into an ordinary head of cabbage for 1 hour. Equipped shields and armor cannot be affected, but other held and worn items can if the wielder fails a Wisdom saving throw against your spell save DC or chooses to allow the effect. A creature that sees the effect occur or that successfully uses its action to make an Intelligence (Investigation) check against your spell save DC can use an action to shake the cabbage, transforming it back into its original state. The item reappears exactly as it was regardless of whether the cabbage was damaged, destroyed, roasted, or eaten. You can use this feature a number of times equal to your Wisdom modifier (to a minimum of once). You regain all expended uses when you finish a long rest.
Channel Divinity: Highly Concentrated Nutrients
Starting at 2nd level, you can use Channel Divinity to imbue your allies with the power of highly concentrated nutrients. As an action, you choose up to a number of creatures equal to your Wisdom modifier within 30 feet. Each creature is cured of one disease or one blinded, deafened, paralyzed, or poisoned condition of your choice currently afflicting them. If a creature is not afflicted with any disease or any of these conditions, their current and maximum hit points increase by an amount equal to your cleric level for 1 hour.
Roasted Cabbage
A roasted cabbage is a delicious cabbage, and deliciousness is power! Starting at 6th level, when you take fire damage, you can use a reaction to regain an expended spell slot. The spell slot must be of a level no higher than one quarter the amount of fire damage taken. For example, if you take 8 fire damage, you can restore one first or second level spell slot. You can use this feature to restore spell slots with a combined level equal to no more than half your cleric level. The number of spell slots you can restore resets when you finish a long rest.

Become the Cabbage
Also at 6th level, you can embrace the almighty form of the cabbage. Using an action, you can transform yourself into the form of a cabbage for 1 hour or until you revert to your normal form using a bonus action. While in cabbage form, your creature type becomes plant and you cannot speak, cast spells, or take any other action that requires hands or speech, but you retain all of your normal senses. You can move, either by rolling or hopping, at a speed of 20 feet. You can use this feature twice. You regain all expended uses when you finish a long rest.
Potent Spellcasting
At 8th level, you add your Wisdom modifier to the damage you deal with any cleric cantrip.
Delicious Protection
At 17th level, you can enhance your spells with additional deliciousness to summon protective cabbage shields around your allies. Whenever you cast a spell of 1st level or higher, you can choose a creature within 30 feet and grant it a +2 bonus to AC and temporary hit points equal to your Wisdom modifier as a magical leafy barrier surrounds them. The AC bonus lasts for 1 minute, ending early if the temporary hit points granted by this feature are lost.
Deliciousness infuses every micro-cabbage that forms the world around us. It flows through the cosmos, infusing every living thing - thus binding them together. From the tiniest, humblest cabbage on this world to the giant space-cabbages that will soon arrive to enslave humanity, all are connected by the deliciousness.
