My Documents
Become a Patron!
## College of Remedies *A Bard that studies the College of Remedies is a nurturing haven amidst the chaos of battle, where Bards master the art of healing and tending to the wounded. Drawing upon ancient wisdom and soothing melodies, these Bards specialize in providing aid and comfort to injured creatures, both friend and foe alike.*
### Intuitive Medicine When you join this college at 3rd level, you gain proficiency with the Medicine skill. If you are already proficient you may choose another proficiency instead. You also learn the *Spare the Dying* cantrip and it doesn't count against the number of your Bard cantrips known. Also, whenever you gain a Bard level, you gain these healing spells at the Bard levels listed.
| Spell Level |Spells| |:---:|:-----------:| | 1st | *Cure Wounds*| | 2nd | *Healing Spirit*| | 3rd | *Aura of Vitality* | | 4th | *Aura of Life* | | 5th | *Greater Restoration* | ### Restorative Treatment Also, at 3rd level, your *Bardic Inspiration* has other potential benefits that can be utilized to help keep your party healthy and alive in the heat of battle. Now when a creature uses a *Bardic Inspiration* that you have given them they can gain the same amount of hit points as the number rolled. Also, if a creature is the target of a feature or spell that would have them gain hit points they can expend their *Bardic Inspiration* to instead gain the max amount of hit points possible from the spell or effect. \columnbreak
### Bardic Rejuvenation At 6th level your medical studies have given you the skill set to perform emergency procedures to an ally in need of serious treatment. As an action, you can touch a conscious creature and aid them in battle. Roll a Wisdom (Medicine) check to see how many temporary hit points the creature recovers. | Medicine Check | Temp HP Recovery | |:---:|:---:| | 1-5| *1 hp* | | 6-10 |*1d6*| | 11-15 |*2d6*| | 16-20 |*4d6*| | 21-25 |*6d6*| | 26+ |*8d6*| You can use this feature three times and you regain all uses once you finish a long rest. ### Duel Diagnosis At 14th level your magical abilities help you yourself medically recover as well as your allies. Whenever you target a creature other than yourself with a spell that has would have them regain hit points, you can expend a use of your *Bardic Inspiration* in order to regain the same amount of hit points as the original target.
> ##### **Art Credits** > **Pauline Voß** - [**Wilds of Eldraine**](https://www.artstation.com/artwork/BXOoV9)
**Melissa Schmitt** - [**Healer**](https://thenounproject.com/icon/healer-768280/)