Harmonize with the Frequencies of the Weave
Bards of the College of Sonomancy are virtuosos who have unlocked the secret of harmonizing with the arcane frequencies that form the very fabric of the Weave. By attuning themselves to these subtle vibrations, they gain the ability to sense the ever-present currents of magic around them. Through their music, they forge a direct connection to this mystical tapestry, manipulating its threads with precision and artistry.
### Level 3: Student of Sonomancy
* You gain proficiency in the Arcana ans History skills.
* You always have the *Identify* and *Shatter* spells prepared.
### Level 3: Arcane Resonance
Your deep connection to the frequencies of the weave allows you to attune your hearing to magical vibrations, detecting the arcane resonance of nearby magic.
As a Bonus Action, for 10 minutes, you can sense the presence of active spells, magical effects, and enchanted objects within 30 feet of you. This include ongoing spells, magical items and creatures with innate spellcasting (such as fey, fiend, or celestials). This ability does not reveal the exact natuire or school of magic but lets you distinguish whether the presence feels harmful, beneficial, or neutral to you.
You can use this ability a number of times equal to your Charisma modifier (minimum of once). You regain expended uses when you finish a long rest.
### Level 6: Dissonant Staccato
As a reaction, when a creature you can see within 60 feet of you casts a spell, you can expend a Bardic Inspiration die to attempt to sever the spell's connection to the weave. The creature must make a Constitution saving throw against your Spell Save DC, subtracting the result of your Bardic Inspiration die from the roll. On a failed save, the spell dissipates with no effect, and the Action, Bonus Action, or Reaction used to cast it is wasted. If that spell was cast with a spell slot, the slot isn’t expended.
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### Level 14: Arcane Sonata
As a Bonus Action, you begin to play an Arcane Sonata, harmonizing with the Weave to protect yourself and allies from magical harm. For 1 minute, or until you have the incapacitated condition.
While your Arcane Sonata is active, whenever you or an ally within 30 feet makes a saving throw to resist the effects of a spell or magical ability, you can roll your Bardic Inspiration die and add the number rolled to the saving throw.
Once you use this feature, you can't do so again until you finish a short or long rest