The Cosmic Mind origin for Sorcerer
At One With Everything
The influence of your magic is guided by a total connection to the cosmos. The breath of existence is within you, both affecting your magic and leading you through life. Those touched by the universe itself are often highly observant of their surroundings, in tune with the world around them, and capable of connecting with others for the benefit of all.
Subclass Features
Microcosm
1st-level Cosmic Mind feature
You are in tune with the greater cosmos, which is reflected powerfully in the area around you. You constantly emanate an aura within 15 feet of you while you arent incapacitated. This aura grants the following benefits:
- You have blindsight with a range equal to its area.
- You cannot be surprised by creatures within its area.
- When making a Wisdom (Insight) or Wisdom (Perception) roll regarding a creature, effect, or object within its area, you may add your Charisma modifier to the roll.
Tranquility
1st-level Cosmic Mind feature
When you take a long rest, you must spend at least four hours in a relaxed, motionless state, rather than sleeping. In this meditative state, you appear still, but it does not render you unconscious, and you can see and hear as normal.
Macrocosm
6th-level Cosmic Mind feature
Your connection to your surroundings has an even greater reach. You may expend any number of sorcery points to extend the range of the aura from your Microcosm feature. Each point expended doubles its range. For example, 1 sorcery point would extend it from 15 to 30 feet, 2 points would extend it from 30 to 60 feet, and so on. This range extension lasts for 10 minutes or until you are incapacitated.
Universal Reach
6th-level Cosmic Mind feature
Your magic can fly as far as your cosmic senses can carry it. The range of your spells increases to the range of the aura granted by your Microcosm feature, unless it is already greater. This includes spells with a range of 'touch,' but not spells with a range of 'self.'
Good Vibrations
14th-level Cosmic Mind feature
You are at one with those around you. Creatures of your choice within the aura granted by your Microcosm feature receive all the benefits of that aura.
Avatar of the Cosmos
18th-level Cosmic Mind feature
You soar amongst the stars, bringing light to all who see you. You can expend 3 sorcery points to grow spectral wings, granting you a flying speed equal to your walking speed for 1 minute, until you are incapacitated, or you choose to dismiss them (no action required by you).
While you have these spectral wings, you can use a bonus action on each of your turns to choose one creature which you can see within the range of the aura granted by your Microcosm feature to either restore a number of hit points to the creature equal to 2d6 + Your Charisma modifier, or inflict 2d6 + your Charisma modifier radiant damage to the creature.
Image Attribution
@Dreadfox, www.dreamstime.com