Escalating

by Cardinal Theodore Maxwell

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Escalating

Under normal circumstances, a being that is afflicted by a bleed effect takes a consistent amount of damage each round (e.g. the amount of bleed damage that they will take on the fifth round will be the same as the amount of bleed damage that they took on the second round). However, if that being is afflicted by a bleed effect that deals escalating damage, the amount of damage that they take each round will increase over time. More specifically, it will increase (at the beginning of each round) by an amount equal to its original amount. For example, if Morgiana the sanguine sorcerer causes Zenon the rogue to begin to bleed for 3 points of escalating damage each round, Zenon will take 3 points of bleed damage on the first round, 6 points of bleed damage on the second round, 9 points of bleed damage on the third round, etc.