Escalating

by Cardinal Theodore Maxwell

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Escalating

Normally, a being afflicted by a bleed effect takes a consistent amount of damage each round (e.g. the amount of bleed damage that they take on the second round will be the same as the amount of bleed damage that they take on the fifth round). However, if a being is afflicted by a bleed effect that deals escalating damage, the amount of damage that they take will increase over time. For example, if Morgiana the sanguine sorcerer causes Zepenon the rogue to begin to bleed for 2 points of escalating damage each round, Zepenon will take 2 points of bleed damage on the first round, 4 points of bleed damage on the second round, 6 points of bleed damage on the third round, etc.