Circle of the Titan (UA) (Revised)
Level 3: Circle of the Titan Spells
When you reach a Druid level specified in the Circle of the Titan Spells table, you thereafter always have the listed spells prepared.
In addition, you can cast the spells from this feature without needing material components while you’re in your Titan Form.
| Druid Level | Prepared Spells |
|---|---|
| 3 | Blade Ward, Cure Wounds, Longstrider, Thaumaturgy |
| 5 | Fear |
| 7 | Stoneskin |
| 9 | Destructive Wave |
Level 3: Titan Form
When you use Wild Shape, you can adopt a Titan Form, choosing from the Behemoth, Leviathan, and Insectoid stat blocks presented later in this subclass’s description. Titan form is considered a beast form for features that effect beast forms.
You determine what your Titan Form looks like. Roll on or choose from the Titan Appearance table to inspire aspects of your form’s appearance.
Titan Appearance
| 1d4 | Behemoth | Leviathan | Insectoid |
|---|---|---|---|
| 1 | Reflective scales | Many-tentacled | Iridescent wings |
| 2 | Multiple heads | Translucent and bloblike | Compound eyes |
| 3 | Reptilian tail | Lamprey-like mouth | Chitinous horns |
| 4 | Wooly and simian | Serpentine body | Bioluminescent exoskeleton |
Level 6: Dire Impact
Your Titan Form brings greater devastation. You gain the following benefits.
Elemental Rend. Whenever you hit with your Titan Form’s Rend attack, you can cause it to deal your choice of Acid, Cold, Fire, Lightning, or Thunder damage rather than its normal damage type.
Shock Wave. Your transformation upheaves your surroundings. Immediately after you assume a Titan Form or by taking a Bonus Action to expend a level 1+ spell slot while in your Titan Form, you can create a shock wave in a 15-foot Emanation originating from you. Each creature in the Emanation must succeed on a Constitution saving throw against your spell save DC or have the Prone condition.
Level 10: Primal Havoc
The unbridled power of nature surges within you, granting you the following benefits.
Improved Titan Form. You can choose to become Huge when assuming your Titan Form. Each Titan Form also gains an additional benefit, as noted in its respective stat block.
Your Titan form now grants temp HP equal to 3 times your druid level, and the damage die of your rend attack becomes a d10.
Above It All. While you are Huge or larger in your Titan Form, Difficult Terrain caused by heavy snow, ice, rubble, or undergrowth doesn’t cost you extra movement.
Level 14: Monstrous Appetite
Your transformation embodies the vast size and terror of nature’s titans. You gain the following benefits.
Ultimate Titan Form. You can choose to become Gargantuan when assuming your Titan Form.
Your Titan form now grants temp HP equal to 4 times your druid level, and the damage die of your rend attack becomes 2d6.
Grappling Rend. Once per turn when you are Huge or larger and hit a creature with your Rend attack of your Titan Form, you can give the target the Grappled condition (escape DC equals your spell save DC). You can have only one target grappled in this way at a time.
Swallow. As a Bonus Action while you are Gargantuan, choose one Large or smaller creature Grappled by you. The target makes a Strength saving throw against your spell save DC. On a failure, you swallow the target, and the Grappled condition ends on it. A swallowed creature has the Blinded and Restrained conditions, has Total Cover against attacks and other effects outside of your stomach, and takes 2d8 Acid damage at the start of each of your turns. The number of creatures you can have swallowed at a time equals your Wisdom modifier (minimum of one creature). You must maintain Concentration to hold swallowed creatures in your stomach. If you lose Concentration or leave your Titan Form, you regurgitate all swallowed creatures, each of which falls in a space within 10 feet of you and has the Prone condition.
BEHEMOTH
Large, Huge (Requires Druid Level 10+), or Gargantuan (Requires Druid Level 14+) Monstrosity; Your Alignment Doesn’t Change
Armor Class 11 + your Wisdom Modifier + your Constitution modifier
Temp HP 2 times your Druid level (Large), 3 times your Druid level (Improved Titan Form), 4 times your Druid level (Ultimate Titan Form)
Speed 40 ft., Climb 40 ft.
Str., Dex. Your Strength and Dexterity scores are equal to your Wisdom score in this form.
Con., Int., Wis., Cha. Your Constitution, Intelligence, Wisdom, and Charisma don’t change.
Senses Darkvision 60 ft.
Languages Your languages don’t change.
Challenge (PB is your Proficiency Bonus)
TRAITS
Rampager (Requires Druid Level 10+). When you enter the space of an enemy that is at least one size smaller than you for the first time on a turn, that creature is subjected to the following effect. Strength Saving Throw: DC equals your spell save DC. Failure: The target has the Prone condition. If the target already has the Prone condition, it instead takes 2d6 Bludgeoning damage.
Siege Monster. You deal double damage to objects and structures
Actions
Multiattack (Requires Druid Level 5+). You make two Rend attacks.
Rend. Melee Attack Roll: Bonus equals your spell attack modifier, reach 10 ft. Hit: 1d8, 1d10(Improved Titan Form), 2d6(Ultimate Titan Form) plus your Wisdom modifier Slashing damage
Incandescent Breath. You expend a level 1+ spell slot. Dexterity Saving Throw: DC equals your spell save DC, each creature in a 5-foot-wide, 60-foot-long Line. Failure: 2d8 Radiant damage per level of the spell slot expended plus your Wisdom modifier. Success: Half damage.
LEVIATHAN
Large, Huge (Requires Druid Level 10+), or Gargantuan (Requires Druid Level 14+) Monstrosity; Your Alignment Doesn’t Change
Armor Class 10 + your Wisdom Modifier + your Constitution modifier
Temp HP 2 times your Druid level (Large), 3 times your Druid level (Improved Titan Form), 4 times your Druid level (Ultimate Titan Form)
Speed 40 ft., Swim 40 ft.
Str., Dex. Your Strength and Dexterity scores are equal to your Wisdom score in this form.
Con., Int., Wis., Cha. Your Constitution, Intelligence, Wisdom, and Charisma don’t change.
Senses Darkvision 60 ft. Blindsight 15.
Languages Your languages don’t change.
Challenge (PB is your Proficiency Bonus)
TRAITS
Amphibious. You can breathe air and water.
Toxic Stench (Requires Druid Level 10+). Constitution Saving Throw: DC equals your spell save DC, each creature of your choice that starts its turn in a 15-foot Emanation originating from you. Failure: 2d4 Poison damage, and the target has the Poisoned condition until the start of its next turn.
Many Limbed. You can grapple an amount of creatures equal to your proficiency bonus.
Actions
Multiattack (Requires Druid Level 5+). You make two Rend attacks.
Rend. Melee Attack Roll: Bonus equals your spell attack modifier, reach 15 ft. Hit: 1d8, 1d10(Improved Titan Form), 2d6(Ultimate Titan Form) plus your Wisdom modifier Bludgeoning damage
Reactions
Ink Cloud. Trigger: You take damage. Response: You expend a level 1+ spell slot and release an inky cloud that fills a 15-foot Emanation originating from yourself and you move up to your Speed. The Cloud is Heavily Obscured and lingers in place. It lasts for 1 minute or until a strong current or wind (such as one created by Gust of Wind) disperses it.
Grasping Tendrils. Trigger: A creature you see willingly moves while within 15 ft of you. Response: You attempt to grapple that creature. Saving Throw: DC equals your spell save DC. Failure: That creature is grappled.
INSECTOID
Large, Huge (Requires Druid Level 10+), or Gargantuan (Requires Druid Level 14+) Monstrosity; Your Alignment Doesn’t Change
Armor Class 8 + your Wisdom Modifier + your Constitution modifier
Temp HP 2 times your Druid level (Large), 3 times your Druid level (Improved Titan Form), 4 times your Druid level (Ultimate Titan Form)
Speed 40 ft., Fly 40 ft.
Str., Dex. Your Strength and Dexterity scores are equal to your Wisdom score in this form.
Con., Int., Wis., Cha. Your Constitution, Intelligence, Wisdom, and Charisma don’t change.
Senses Darkvision 60 ft.
Languages Your languages don’t change.
Challenge (PB is your Proficiency Bonus)
TRAITS
Flyby. You don’t provoke an Opportunity Attack when you fly out of an enemy’s reach.
Hive Mind (Requires Druid Level 10+). While you assume this form, you forge a telepathic link with a number of willing creatures of your choice you can see and that can communicate in at least one language; the maximum number of creatures is equal to your Druid level. You and the chosen creatures can communicate telepathically with each other whether or not you share a language as long as you are on the same plane. In addition you can cast touch spells targeting linked creatures you can see that on the same plane.
Actions
Multiattack (Requires Druid Level 5+). You make two Rend attacks.
Rend. Melee Attack Roll: Bonus equals your spell attack modifier, reach 15 ft. Hit: 1d8, 1d10(Improved Titan Form), 2d6(Ultimate Titan Form) plus your Wisdom modifier Piercing damage
Energizing Pollen. You expend a level 1+ spell slot and emit a cloud of healing pollen that can restore a number of Hit Points equal to 2d8 plus five times the expended spell slot’s level. Choose any number of creatures within 15 feet of yourself, and divide those Hit Points among them.