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##### About Nations & Cannons Nations & Cannons (
/r/NationsAndCannons
) is a historical campaign setting for 5e adventures set during the long 18th century and beyond. The equipment and techniques presented here are drawn straight from real-world history, and are suitable either for a game set in the heroic past... or your flintlock fantasy campaign! If you want to try playing in the pages of history, the Nations & Cannons
Quickstart Guide
is available for free!
There weren't any wizards in the early modern world—at least, that we know of—so **gambits** can take the place of spells for caster classes suitable for a mundane setting, such as Artificer and Ranger, and the new
Firebrand
class. Mechanically, gambits function just like spells do, but they represent extraordinary acts of heroism using inspiring words, clever ploys, or guile and trickery. Many gambits require groundwork or preparation to achieve effects comparable to supernatural effects.
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.