Sanguine Hunter (Transmutation Spell)

by Cardinal Theodore Maxwell

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Sanguine Hunter

School: transmutation [blood]
Level: sanguine sorcerer 4
Casting Time: 1 swift action
Components: V, S
Range: personal
Target: self
Duration: 1 round/level
Saving Throw: none
Spell Resistance: no
Description: You become affected by Sanguine Detection and Sanguine Pursuit. Additionally, you gain a stack of Bloodlust.
Note: You can possess no more than [x] stacks of Bloodlust at any given time.
[x] is equal to your caster level divided by two (rounded down)

Sanguine Detection
Whenever a being (excluding yourself) takes damage from a bleed effect that you had inflicted upon them, you gain a stack of Bloodlust.
You gain Bloodsense with a range of 60 ft.
Note: This range is extended by 10 ft. for each stack of Bloodlust that you possess.

Sanguine Pursuit
Whenever you sacrifice hitpoints via Blood Magic or Crimson Concentration, you gain a stack of Bloodlust.
You gain a +45 ft. morale bonus to your movement speed; this bonus applies to every mode of movement that you possess.
Special: While you possess at least four stacks of Bloodlust, you ignore the effects of difficult terrain.





FAQ

Q: When the duration of Sanguine Hunter ends, do I lose the Bloodlust stacks that I had obtained?

A: Yes.