Sanguine Promotion (Necromancy Spell)

by Cardinal Theodore Maxwell

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Sanguine Promotion

School: necromancy [blood]
Level: sanguine sorcerer 8
Casting Time: 1 standard action
Components: V, S
Range: touch
Target: one sanguine horror
Duration: 1 hour/level
Saving Throw: Fortitude negates (harmless)
Spell Resistance: yes (harmless)
Description: The target of Sanguine Promotion becomes affected by Crush Them, Erode Them, and Ravage Them.

Crush Them
Your Strength score is increased by 26.

Erode Them
While you serve as a host for a sanguine sorcerer (as described in the Sanguine Form class feature), your Cell Division ability is disabled.
While you serve as a host for a sanguine sorcerer (as described in the Sanguine Form class feature), you gain the Sanguine Erosion ability.

Ravage Them
While you are within the area of effect of a sanguine fountain, you gain a +[x] bonus on any attack roll that is made as part of a Blood Barrage attack.
[x] is equal to the number of Blood Charges stored within that fountain divided by fifty (rounded down)